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Cascadeur 年租版

Cascadeur 年租版

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The Easiest Way to Animate AI-assisted keyframe



Why Cascadeur?

Cascadeur is a standalone 3D software that lets you create keyframe animation, as well as clean up and edit any imported ones. Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. It works with .FBX, .DAE and .USD files making it easy to integrate into any animation workflow


License Type:

Pro License
> Best for Professionals and small Teams (Suitable for 1-3 users)
> 1 License/User
  • Everything on Indie, plus:
    •     Commercial use with no limits
    •     Dedicated chat support (Priority queue for Customer Service)
    •     Animation retargeting (only humanoid)
    •     Interaction with environment
    •     Scene linking tool

Teams License
> For larger teams (Suitable for > 3 users)
> 1 License/User
  •    Everything on Pro, plus:
    • Dedicated chat in Discord
    • 30 minutes call for the onboarding





Main Features:

  • Use Cascadeur for any project with 3D character animation. Especially in game development, animations can be prototyped much easier, and you can get the final result faster.
  • Cascadeur’s unique AutoPosing is an AI-based tool which lets you move the main control points while the AI positions the rest of the body automatically.
  • The AutoPhysics Tool helps you make your animation more realistic and physically accurate in one click.
  • Secondary Motion adds various subtleties and brings your animation to life.
  • Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one.
  • Cascadeur offers a full range of animation tools, such as Trajectories, Ghosts, Copy Tool, Tween Machine, IK/FK Interpolation, Graph Editor, Video MoCap, Video Reference Import, Cameras and more.
  • And most important: Cascadeur's AI tools support you in your work - but you retain full creative control over the animation at any point!
  • Cascadeur works with .FBX and .DAE files and is compatible with most animation workflows, such as Unreal Engine, Unity3D, Daz3D, 3DS MAx, Maya, Mixamo, Blender, Houdini, Cinema 4D, etc.



What's New in Cascadeur 2024.3:

  • Ragdoll Physics: Characters now react to collisions with objects and each other. Your poses directly influence the simulation, and you can fine-tune the settings to get exactly what you need.
  • Secondary Motion Enhancements: Create smoother, more natural animations with improved behavior that now also recognizes collisions.
  • Unreal Engine LiveLink: Iterate faster with real-time synchronization between Cascadeur and Unreal Engine.
  • One-Click Auto Interpolation: Quickly set interpolations for animation intervals, saving time without compromising quality.
  • Additionally, we’ve updated the Start Menu, introduced more Camera Settings, enabled negative timeline values, and added a pinning option for object behavior settings.





What's New in Cascadeur 2024.2:


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