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Maxon “Cinema 4D 2024 + Redshift“ Yearly Subscription - Individual License

Maxon “Cinema 4D 2024 + Redshift“ Yearly Subscription - Individual License

This product can only be sold to Hong Kong and Macau customers.
Please provide the email of your MyMaxon account, or register an account and provide the email address when order.


HK$7,500.00
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Description
Cinema 4D is a professional 3D modeling, animation, and rendering software solution.
It is fast, flexible and stable toolset conquer the complex challenges of 3D content creation for design, motion design, VFX, games and visualization professionals.

Redshift is a powerful GPU-accelerated renderer tailored to Cinema 4D users to create close to real time render preview.


"Cinema 4D 2024 + Redshift" Annual Subscription - Individual License
  includes:
- Cinema 4D 2024 1 Year Access
- Redshift 1 Year Access for all hosts: Cinema 4D, Maya, 3ds Max, Blender, Kantana, Houdini
- Cineversity Access
- Team Render

**For customers in Hong Kong and Macau only. We are the Authorized MAXON Distributor for Hong Kong and Macau.
**Computers require internet access.
(Please feel free to check with us if you are looking for Teams License or Renewal.)




What's New in Cinema 4D 2024 Spring Release

Cinema 4D 2024.4 empowers 3D VFX artists and motion designers to create complex scenes with ease.

  • Design particle simulations intuitively with new Cinema 4D Particles! Integration with C4D’s Unified Simulation systems allows artists to control emission patterns, modify behaviors precisely, and orchestrate interactions with Maxon’s collection of simulation types, including Pyro, Cloth, soft bodies, and rigid bodies. Render particles scenes with Redshift, or cache and export them via Alembic. New Cinema 4D Particles presets are available in the Asset Browser, giving artists creative options for starting any project. New presets will be added continuously.

  • Simulations have been improved with updates to Cinema 4D’s Connector Object, offering a refreshed look, streamlined workflows, and art director-friendly behaviors. Rigid body simulations now allow artists to automatically connect multiple objects, aerodynamics offer more realistic simulation, and caching simulations are much more flexible due to external cache capabilities.

  • Other enhancements/additions include Property Transfer, which makes it easy to transfer tag data from one object to another, and a new Keep Spacing option for the Smooth Edge tool. The Asset Browser now automatically triggers the Place tool while dragging assets to a scene and instantly creates auto-generated dome lights for HDRI assets.





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What's New in Cinema 4D 2024:
Cinema 4D 2024 provides unmatched speed and performance for the most sophisticated creative scenes. Rigid Body Simulations can now interact with all existing forces, pyro, cloth and soft bodies. Pyro shines with a hot new feature that allows fire to be emitted from particles and matrices. And the new Vertex Normal tools offer artists unparalleled precision to perfect surfaces.

Highlights include:
- Twice as fast as previous versions - through the power of Maxon's brand new core that optimizes speed and performance.
- The addition of Rigid Body Simulations allow solid objects to interact with all simulation types in the scene - be it soft bodies, cloth, ropes or Pyro.
- Pyro now offers more precise controls for artists to art direct their simulation and ensure it matches their vision.
- New vertex normal controls that give artists full control over adjusting vertex and polygon normals to remove shading artifacts.
- The new modeling tools in Cinema 4D 2024 will make handling complex tasks a breeze.
- The Node UI in Cinema 4D 2024 has been revamped.




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Redshift


What's New in Redshift 2024 Spring Release:

Redshift 3.6.0 features non-photorealistic rendering (NPR), more flexible Standard Volumes, support for AMD graphics, alpha mask support for Redshift area lights and more.

  • Render NPR line and toon looks in Redshift with new non-photoreal-render options, including a Contour node, a Toon Material node for cel shading, and a Tonemap Pattern shader for half-tone shading and other screen-space, grid-based shading styles.
  • Opacity controls in Redshift's new Toon material allow artists to render particles additively, where the light emission of each particle builds on those below to create super-bright, stellar particle renders.
  • With the addition of OSL support for HIP, Redshift is now officially supported on Windows systems with AMD graphics cards.
  • New Standard Volume Nodes make it easy to quickly add variation and fine detail when rendering volumes like Pyro and clouds. Also, the Standard Volume shader now works within global environment fog.
  • Other additions include alpha masking for area lights, allowing users to create light gobos with a simple texture. Re-worked mesh lights are easier to use and obey visibility and light linking rules, and the State shader has a new ray bounce level output.
  • Native support for German and Korean languages has now been added to Redshift.


**Redshift supported hosts: Cinema 4D, Maya, 3ds Max, Blender, Kantana, Houdini



About Maxon:
Maxon is a developer of professional 3D modeling, painting, animation and rendering solutions. In January, Maxon and Red Giant closed a merger of the two companies. The combined company’s award winning products Cinema 4D, Redshift 3D and Red Giant have been used extensively to help create and render everything from stunning visual effects in top feature films, TV shows and commercials, cutting-edge game cinematics for AAA games, as well as for medical illustration, architectural and industrial design applications. Maxon products are available directly from the website and its worldwide distribution network. Maxon is part of the Nemetschek Group.

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