Realflow 10 | Premium Pack Floating license

Realflow 10 | Premium Pack Floating license

HK$36,800.00
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Description
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Description

Reaflow 10 | Premium Pack


RealFlow 10 is the latest version of Next Limit's fluid simulation software.

RealFlow 10 | Premium Pack includes 4 standalone license seats and 20 simnodes, as well as the import-export plugins for all supported platforms.


**Floating License:
Floating Floating licenses are not attached to any particular computer, so your licenses can be shared across a network (via the RLM License Server application) among different computers.



REALFLOW Major Features


MACRO DAEMON

Look closer

Simulate fluid effect typically seen at Hi-speed macro photography.


RealFlow 10.5 - Macro Daemon from Next Limit Technologies on Vimeo.


RealFlow 10.5 - Macro | How & Why from Next Limit Technologies on Vimeo.



SURFACE TENSION

New curvature-cohesion mode

The new mode of the Surface Tension daemon let’s you experiment with one more look for your DYVERSO or standard particle simulations.


RealFlow 10.5 - Surface Tension Curvature-Cohesion Mode from Next Limit Technologies on Vimeo.


MAXWELL DENOISER

Keeping it clear

RealFlow 10 is now compatible with the latest Maxwell Render version. This includes the possibility of denoising your renders, a must need in fluid animations.



GRANULAR SAND


LIQUID


RIGID - LIQUID INTERACTION


GRANULAR SNOW


RIGID


RIGID - LIQUID INTERACTION


GRANULAR - LIQUID INTERACTION


ELASTIC


VISCOUS


VISCOELASTIC


DYVERSO: SPEED IMPROVEMENTS
The DYVERSO solver architecture has been redesigned to get the most out of the modern GPUs and multi-core CPUs.
- GPU 2-8x (over CPU)
- GPU CUDA 3x (over RealFlow 2015)
- GPU OpenCL 3x (over RealFlow 2015)
- CPU 2x (over RealFlow 2015)*

(*)Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 3201 Mhz, 6 Core(s), 12 Logical Processor(s) NVIDIA Quadro K6000 GPU, 2880 NVIDIA CUDA® parallel processing cores.



DAEMONS

PARTICLE SKINNER DAEMON
Particle Skinner is even better with the possibility of skinning simulations that have already been cached. Yes, this includes simulations from versions older than RealFlow 10!




FALLOFF OBJECT MODE
Objects can be used to fade a daemon’s forces and control exactly how they should vanish.



K VOLUME OBJECT MODE
Any object can be used to remove particles that are inside.


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